![]() ![]() I've played LUS that's from GoG, and some parts of the gameplay has some RPG elements and puzzles that sometimes aren't easy to solve, maybe it is maybe it isn't, but I think manual save would be a last resort. ![]() I know the save system defeats the purpose of the game but shouldn't most Roguelike games incorporate elements of role-playing games with procedural generation, while I do respect the fact that games like Spelunky, Enter the Gungeons don't have much save systems since it involves puzzling and the latter involves more shooting. When your character die befor it - you lose all progress. In Rogue-Like games and our LUS your game progress saves only after you pass the level.
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